An Ornithology of Net Art
Ensaio de Mark Tribe sobre "The Art of Sleep", de Young-Hae Chang Heavy Industries
Commissioned by Tate Online: http://www.tate.org.uk/netart/artofsleep
One
night in the spring of 2000, after a long day of studio visits at an
art school, I opened my laptop and found a mysterious email in my in
box. I clicked on a link, a browser window opened, and gigantic black
numbers flashed on screen, counting down from ten, as an explosive
percussion track began to play. What followed was Bust Down the Doors!
<http://www.yhchang.com/BUST_DOWN_THE_DOORS!.html>,
a 55-second text movie telling the story of a late-night domestic raid
by an unnamed authoritarian force. I was stunned—never before had I
experienced such a dynamic, emotionally powerful work of art on a
computer screen, let alone one that had reached me in a hotel room via
a 56.6K modem.
Since then, Young-Hae Chang Heavy Industries—a
collaboration between Young-Hae Chang, a Korean woman, and Marc Voge,
an American man, who live and work in Seoul—have produced some 35
works, all in more-or-less the same vein: text--usually black,
sometimes red or blue--flashes on screen, synched to the rhythm of a
jazz soundtrack. The technology is Flash, a tool for, among other
things, creating and delivering images and animations via the web.
Using some fancy math (known as vectors), Flash enables artists and
designers to pack a lot of graphic punch into tiny packages that can be
delivered quickly over slow Internet connections. Although Flash can be
used to do some very complex things (see, for example, the work of
Joshua Davis), Young-Hae Chang Heavy Industries barely scratch the
surface of the application’s capabilities. Instead of exploiting Flash
extensively, Young-Hae Chang Heavy Industries delve intensively into a
small set of the application’s features. Much!
as Barnett Newman
explored the virtually limitless formal and expressive possibilities of
vertical stripes of color on canvas, Young-Hae Chang Heavy Industries
play with the narrative possibilities of animated text accompanied by
instrumental music.
In 2001, Young-Hae Chang Heavy Industries
won a Webby award in the art category. On the jury, some argued that
selecting Young-Hae Chang Heavy Industries would send the wrong message
to the art world, since their work does not exemplify such distinctive
features of the net art medium as interactivity or algorithmic
computation. This argument derives from Clement Greenberg’s view that
“the essence of Modernism lies… in the use of characteristic methods of
a discipline to criticize the discipline itself, not in order to
subvert it but in order to entrench it more firmly in its area of
competence.” Although Young-Hae Chang Heavy Industries’ work fails the
Greenberg test, it exemplifies many of the historical and relational
dynamics of new media art: an experimental engagement with emerging
media technologies; the use of new media to reach audiences directly,
without art-world intermediaries; collaborative production; and a
global perspective.
Young-Hae Chang Heavy Industries found their
working method and signature style almost by accident at a net art
residency in Brisbane where they had an opportunity to learn and
experiment with Flash. Although their work has been installed in museum
galleries, such as the American Effect show at the Whitney Museum of
American Art in 2003, their primary venue is a web site, Young-Hae
Chang Heavy Industries Presents <http://www.yhchang.com>.
Both artists have worked as translators, and many of their projects are
available in multiple languages. In addition to English, there is
Chinese, French, German, Korean, Spanish and Swedish. Young-Hae Chang
Heavy Industries’ work is global art for an international audience.
Since
2000, Young-Hae Chang Heavy Industries have been embraced by the art
world in a way that few new media artists have. Indeed, the duo’s work
may be appreciated more in the mainstream art world than among new
media aficionados. Perhaps this is because their work resembles older
art forms, such as concrete poetry and experimental cinema, and because
its emotionally expressive voices and dynamic visual qualities
communicate across disciplinary boundaries. But Young-Hae Chang Heavy
Industries’ mainstream success may also have to do with something far
more pragmatic. Unlike most net art, their work is user-friendly, even
for those who find computers alien and discomfiting: no small,
hard-to-read text, no hunting and clicking, no decisions to make, no
forms to complete or files to upload. Works like Bust Down the Doors!
and The Art of Sleep capture one’s attention, hold it for a short time,
and then come to a decisive conclusion. They don’t leave one wondering
if one !
has explored enough, or discovered every hidden link. To a
time-starved, attention-challenged audience, Young-Hae Chang Heavy
Industries offer conciseness and captivating clarity.
The
mainstream art world is, in fact, the subject of The Art of Sleep.
Commissioned to coincide with Frieze, the hottest art fair at a
particularly market-driven moment, The Art of Sleep features an
insomniac narrator who ridicules the art world as “fancy-pants,
smart-aleck, self-anointed so-and-sos” and compares art to “the
business of religion: it’s pretty persuasion. It’s hocus-pocus. It’s a
conspiracy.” Our narrator reaches this conclusion via a circuitous
route, a literal shaggy dog story in the form of a bedside journal
entry in which the sound of a barking dog at night leads down a rabbit
hole of logical (and illogical) leaps: from the futility of the dog’s
barking to the futility of everything, the futility of art, art as the
most futile of things, art as futility itself, the “gold standard of
futility”. At this point, the narrative shifts “from metaphor to
materiality” and, in the process, comes unhinged. In our narrator’s
words, it “leav!
es the bakery.” Art no longer resembles the dog,
“it is the dog… art is everything. Not, art can be anything. A fart is
art! I kid you not! It’s Marcel Duchamp all over again! It’s Air de
Paris! See?” What are we to make of this?
The Duchampian answer
to the question “What is art?” is that art is that which one chooses to
call art. Artness is not a quality that things (pictures, stories,
performances) possess in and of themselves; it is a status that can be
conferred upon absolutely anything, even an ampoule of Parisian air.
Art, in this sense, is a matter not of beauty, or profundity, or
craftsmanship, but of context.
To call something art is,
conversely, to recontextualize it, to relate it to other works of art,
both contemporary and historical. When the British artist Richard Long
created a visible path by repeatedly retracing his steps through the
wilderness and said, “this is an art work,” he brought his action and
its traces into dialogue with, to name just two examples, the work of
Tehching (Sam) Hsieh and Robert Smithson. He said, in effect, “this is
not just a walk in the park or a path through the grass; it is a
performance, an earthwork.” Such acts of artistic recontextualization
are thus also philosophical statements, attempts to expand the
definition of art. But to call something art is, inevitably, to signal
that it merits a particular kind of aesthetic regard, and herein lies
the danger for the Duchampian artist. For not everything is worthy of
our attention. As our sleep-deprived narrator puts it, “if everything
is art, we’re going to go nuts. It means that art !
as we know it is a hoax.”
But
perhaps it is a mistake to take seriously our narrator’s musings about
art. After his philosophical tirade, he admits: “this is mindless… a
total waste of time.” Maybe the real point of The Art of Sleep is, to
paraphrase Barnett Newman, that art critics are to artists as
ornithologists are to birds, that art should not be taken too
seriously, and that critics should find something better to do with
their time.
Commissioned by Tate Online: http://www.tate.org.uk/netart/artofsleep
